The design of the map in Luxor AR features a light brown background with a brown path, and the color scheme slightly resembles the one in Valley of the Kings. The center of the map has a hawk totem, with red and blue tail feathers and a light green shenu with light green hieroglyphics in it, it also has red and blue eyes. The totem is meant to represent Horus. The left-hand side of the map has a column of hieroglyphics, a golden hawk, the head of Horus, a golden ankh, and the left wing of the Horus totem, which has red and blue feathers and light green hieroglyphics inside of the golden part of the wing. There is also a row of golden hieroglyphics in between the top part of the path. The right-hand side of the map features the same thing as the left-hand side, however is flipped. The bottom of the map features four Eye of Ra, and three Eye of Horus.
The design of the map in Luxor AR HD has drastically changed, the background is now white marble with the path now a dark gray, almost black, marble path with white streaks, and a golden path border. The totem in the center is now replaced with a statue of a hawk standing on what appears to be a table. The statue is gold and black in color, with the eye of the hawk, neck of the table, and bottom of the table are adorned in white gems, four of them in total. The left-hand side of the map now has the hieroglyphics removed, the hawk now being gold with the eye being a white crystal, the wing that is a part of the statue is now black, white, and gold instead of red and blue, the head of Horus is now replaced with an Eye of Ra with a white crystal as the eye, and a gold ankh. The right-hand side of the map is the same as the left-hand side of the map, however, it is now flipped, making the Eye of Ra an Eye of Horus. The Eye of Ra and Eye of Horus at the bottom of the map are now gone.
This is an easy level, as shots can usually be laid down easily and efficiently, however the part of the path that goes up can cause the map to be tricky as the color the player might need may be blocked off by the line of spheres that are on a lower part of the path than the color needed. Despite the part going to the pyramid being relatively short, lines of spheres can usually be defeated before they reach the pyramid. Lightning Ball can be used on this map to extinguish any spheres due to the maps mostly vertical design.
Luxor: Amun Rising and Luxor: Amun RIsing HD
- Stage 7-6
- Stage 10-6
- Stage 13-4
- Stage 4-4 (Challenge of Horus)
Luxor: The Wrath of Set
- Stage 15-8
- Stage 18-3