Luxor Game Series Wikia

For the original PC counterparts this game borrows from, see Luxor and Luxor AR. For the map with a similar name, see The Wrath of Set.

Luxor: The Wrath of Set is the first video-game console port of the Luxor franchise, as it is the port of both Luxor and Luxor: Amun Rising.

It consists of about 50 levels in 20 stages.

Changes from the original games

Since it is the port of both Luxor 1 and Luxor AR, this game re-uses the previous levels that were included from the original game ports. The stages were also made widescreen to contain the whole level layout, thus getting rid of the HUD, the HUD can still be accessible by pressing the START button to access the current statistics. The shooter has been given a visible indicator on where you can shoot the spheres at, in the place of the mouse cursor which was present in the PC ports.

This game also brings out the Scorpion power-up from Amun Rising, allowing this power-up to be used in Luxor 1 stages. In addition, the Fireball power-up has a larger hitbox, allowing it to hit more spheres than the original port.

The main addition to the game is the Endless Tomb, which represents Survival and Practice modes, each split with 4 difficulty levels: Worker, Jackal, Serpent, and Pharaoh.


  • Spheres: 100 points each
    • Additional 100 points for every Combo you make (this bonus starts when you matched 3 set of spheres in a row without missing)
    • Multiply by the numbers of Chain (reaction) it created
  • Ankh Coin: 250 points
  • Gems: 1,000~15,000 points depends on the type of gem
  • Difficulty Multiplier: 1,5X (Medium Story and Jackal difficulty, a line of 3 spheres is 450 pts.) 2X (Hard Story and Serpent difficulty, a line of 3 spheres is 600 pts.) 2,5X (Pharaoh difficulty only, a line of 3 spheres is 750 pts.)


The map is located in Egypt and consists of about twenty destinations. The whole journey starts from the top and ends to the bottom.


NOTE: Please be aware that stages 1-19 has repetitive maps that occurred before the new one unlocked that is being the last, to finish the stage.

Stage 1 - The Quest Begins

Stage 2 - Crossing the Reed Sea

Stage 3 - Chasing the Caravan

Stage 4 - To the Pyramids

Stage 5 - Clue in the Ruins

Stage 6 - Journey to the Sphinx

Stage 7 - The Oasis of Isis

Stage 8 - Pillars of Karnak

Stage 9 - Ritual Purification

Stage 10 - City of the Dead

Stage 11 - Princes of Megiddo

Stage 12 - Up the Cataracts

Stage 13 - The Hermit's Advice

Stage 14 - Seeking Horus Hawk

Stage 15 - Counsel from the Tombs

Stage 16 - After the High Priest

Stage 17 - Isis Intervenes

Stage 18 - A Foreboding Omen

Stage 19 - The Wrath of Set

Stage 20 - Temple of the Goddess


  • This game, along with Luxor, Luxor Amun Rising and Luxor Evolved, are the only games in the series that load the pyramid from a sprite. This is why all the pyramids are the same, otherwise there would be many pyramid files.
    • This is also the only console game that loads the pyramid from a sprite. The future console games, like Pharaoh's Challenge, would start to embed the pyramid with the stage.
  • Wrath of Set has some similarities shared with Luxor and Luxor Amun Rising;
    • The game's PSP game menu picture is the colorized variant of the original Luxor's loading screen.
    • The game uses Luxor's soundtracks, not Amun Rising's.
    • The game also includes difficulty settings upon starting the main game, a trait that is shared with Amun Rising.
    • The main menu uses short map layouts with the road coming from Luxor's stage Threading Cleopatra's Needle. This was found in the main menu itself, the game-mode selection, the endless tomb (shared with the user selection menu), the high scores menu (albeit, with the spheres being absent), the options menu, game continuation menu, and completing a random stage itself.
    • The game completion screen reuses text from Amun Rising that's surrounded on a black screen instead of a background that's commonly found in most games.